Large City: Jalpècniv Gíhm

Jalpècniv Gíhm

Jalpècniv Gíhm
Example Tauran architecture.
StateTetburland
ProvenceGesiēinsu Region
RegionCälo Gÿhq Shrublands
Founded1286
Community LeaderLord Galenasseth
Area95 km2 (38 mi2)
Average Yearly Temp30°C (86°F)
Average Elevation2736 m (8976 ft)
Average Yearly Precipitation272 cm/y (107 in/y)
Population22528
Population Density237 people per km2 (592 people per mi2)
Town AuraSummoning
Naming
Native nameJalpècniv Gíhm
Pronunciation/ˈʤalpɛc/ /teʤ/
Direct Translation[apology] [gray]
Translation[Not Yet Translated]

Jalpècniv Gíhm (/ˈʤalpɛc/ /teʤ/ [apology] [gray]) is a subtropical Large City located in the Gesiēinsu Region of the Tetburland.

The name Jalpècniv Gíhm is derived from the Goblin language, as Jalpècniv Gíhm was founded by Brgfesm, who was culturaly Tauran.

Climate

Jalpècniv Gíhm has a yearly average temperature of 30°C (86°F), with its average temperature during the summer being a blistering 34°C (93°F) and its average temperature during the winter being a warm 27°C (80°F). Jalpècniv Gíhm receives an average of 272 cm/y (107 in/y) of precipitation, most of which comes in the form of rain during the summer. Jalpècniv Gíhm covers an area of nearly 95 km2 (38 mi2), and an average elevation of 2736 m (8976 ft) above sea level.

Overview

Jalpècniv Gíhm was founded durring the late 14th century in spring of the year 1286, by Brgfesm. The establishment of Jalpècniv Gíhm was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Brgfesm struck deals with nearby nations and communities to establish Jalpècniv Gíhm as a prison colony.

Jalpècniv Gíhm was built using the conventions of Tauran durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Jalpècniv Gíhm is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Jalpècniv Gíhm is buildings are speckled and packed arround restrictive paverstone streets with seemingly no patern to them. It appears as if the city's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a city. The city rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. Astonishigly, the millitarily questionable fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.

A look around Jalpècniv Gíhm seems to be home to a quite vibrant and boisterous community. Everywhere one looks they can see people going out their daily business with a smile and a spring in their step. Children play loudly in the streets, causing untold havoc as youth are want and allowed to do. On second glance, that chaos continues into adulthood. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes. Yet there are small elements here and there which show the underlying structure of the community. It’s just so complex, organic, and flowing one can only understand what is a piece of the puzzle, but not what its neighbors are.

Civic Infrastructure

Jalpècniv Gíhm possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Jalpècniv Gíhm has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Jalpècniv Gíhm has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Jalpècniv Gíhm. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Jalpècniv Gíhm's parks.

Jalpècniv Gíhm has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Jalpècniv Gíhm.

Jalpècniv Gíhm has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Jalpècniv Gíhm has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Jalpècniv Gíhm has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Jalpècniv Gíhm has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Jalpècniv Gíhm has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Jalpècniv Gíhm has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Jalpècniv Gíhm has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Jalpècniv Gíhm's public wards, blessings, and other arcane systems.

Jalpècniv Gíhm has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Jalpècniv Gíhm possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Jalpècniv Gíhm's grid is powered by hydrogalvanic generators.

Jalpècniv Gíhm's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Jalpècniv Gíhm has a first rate hospital which caters to anyone in need of long term medical care.

Jalpècniv Gíhm has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Jalpècniv Gíhm has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Jalpècniv Gíhm's natural decorations nor waterways.

Jalpècniv Gíhm has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Jalpècniv Gíhm has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Jalpècniv Gíhm has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Jalpècniv Gíhm's bank was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.

Due to the actions of local Kami, summer is skipped in Jalpècniv Gíhm.

The Mercane near Jalpècniv Gíhm are known to be almost tame, such that they can be put to domestic use.

Jalpècniv Gíhm's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves destroying a prepared ritual vessel to channel Elven High Magic energies of tier 2 via mimery.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 44
  • Farmers: 66
  • Farm Laborer: 97
  • Hunters: 80
  • Milk Maids: 59
  • Ranchers: 28
  • Ranch Hands: 57
  • Shepherds: 59
    • Farmland: 91013 m2
    • Cattle and Similar Creatures: 5632
    • Poultry: 67584
    • Swine: 4505
    • Sheep: 225
    • Goats: 45
    • Horses, Mounts, and Beasts of Burden: 2252

Craftsmen

  • Arms and Toolmakers: 43
  • Blacksmiths: 51
  • Bookbinders: 28
  • Buckle-makers: 30
  • Cabinetmakers: 50
  • Candlemakers: 86
  • Carpenters: 69
  • Clothmakers: 59
  • Coach and Harness Makers: 24
  • Coopers: 56
  • Copper, Brass, Tin, Zinc, and Lead Workers: 31
  • Copyists: 22
  • Cutlers: 18
  • Fabricworkers: 53
  • Farrier: 166
  • Furriers: 15
  • Glassworkers: 77
  • Gunsmiths: 48
  • Harness-Makers: 21
  • Hatters: 46
  • Hosiery Workers: 16
  • Jewelers: 25
  • Leatherwrights: 59
  • Locksmiths: 22
  • Matchstick makers: 34
  • Musical Instrument Makers: 32
  • Painters, Structures and Fixtures: 28
  • Paper Workers: 33
  • Plasterers: 30
  • Pursemakers: 38
  • Roofers: 23
  • Ropemakers: 22
  • Rugmakers: 20
  • Saddlers: 45
  • Scabbardmakers: 51
  • Scalemakers: 23
  • Scientific, Surgical, and Optical Instrument Makers: 14
  • Sculptors, Structures and Fixtures: 21
  • Shoemakers: 22
  • Soap and Tallow Workers: 76
  • Tailors: 109
  • Tanners: 28
  • Upholsterers: 33
  • Watchmakers: 31
  • Weavers: 62
  • Whitesmiths: 17

Merchants

  • Adventuring Goods Retellers: 15
  • Arcana Sellers: 15
  • Beer-Sellers: 31
  • Booksellers: 34
  • Butchers: 59
  • Chandlers: 56
  • Chicken Butchers: 58
  • Entrepreneurs: 24
  • Fine Clothiers: 51
  • Fishmongers: 56
  • Florists: 13
  • Potion Sellers: 37
  • Resellers: 112
  • Spice Merchants: 31
  • Wine-sellers: 47
  • Wheelwright: 35
  • Woodsellers: 21

Service workers

  • Bakers: 118
  • Barbers: 109
  • Coachmen: 33
  • Cooks: 97
  • Doctors: 45
  • Gamekeepers: 35
  • Grooms: 19
  • Hairdressers: 77
  • Healers: 67
  • Housekeepers: 62
  • Housemaids: 102
  • House Stewards: 75
  • Inns: 21
  • Laundry maids: 41
  • Maidservants: 70
  • Nursery Maids: 40
  • Pastrycooks: 77
  • Restaurateur: 97
  • Tavern Keepers: 97

Specialized Laborer

  • Ashworkers: 31
  • Bleachers: 20
  • Chemical Workers: 13
  • Coal Heavers: 44
  • In-Town Couriers: 46
  • Long Haul Couriers: 51
  • Dockyard Workers: 46
  • Gas Workers: 10
  • Hay Merchants: 18
  • Leech Collectors: 63
  • Millers: 53
  • Miners: 51
  • Oilmen and Polishers: 35
  • Postmen: 53
  • Pure Finder: 29
  • Skinners: 68
  • Sugar Refiners: 12
  • Tosher: 35
  • Warehousemen: 70
  • Watercarriers: 48
  • Watermen, Bargemen, etc.: 72

Skilled Laborers

  • Accountants: 29
  • Alchemist: 34
  • Clerk: 42
  • Dentists: 22
  • Educators: 58
  • Engineers: 31
  • Gardeners: 22
  • Mages: 17
  • Plumbers: 24
  • Pharmacist: 26
  • Professors: 9
  • Scientists: 17
  • Wizards: 9

Civil Servants

  • Adventurers: 21
  • Bankers: 31
  • Civil Clerks: 51
  • Civic Iudex: 25
  • Consultants: 14
  • Exorcist: 47
  • Fixers: 26
  • Kami Clerk: 39
  • Landlords: 45
  • Lawyers: 27
  • Legend Keepers: 40
  • Militia Officers: 132
  • Monks, Monastic: 64
  • Monks, Civic: 72
  • Historian, Oral: 53
  • Historian, Textual: 27
  • Policemen, Sheriffs, etc.: 52
  • Priests: 118
  • Rangers: 29
  • Rat Catchers: 34
  • Scholars: 33
  • Spiritualist: 45
  • Slayers: 12
  • Storytellers: 104
  • Military Officers: 75

Cottage Industries

  • Brewers: 66
  • Comfort Services: 97
  • Enchanters: 25
  • Herbalists: 25
  • Jaminators: 70
  • Needleworkers: 80
  • Potters: 38
  • Preserve Makers: 70
  • Quilters: 32
  • Seamsters: 132
  • Spinners: 72
  • Tinker: 26
  • Weaver: 62

Artists

  • Actors: 23
  • Architects: 8
  • Bards: 36
  • Costumers: 13
  • Dancers: 26
  • Drafters: 14
  • Engravers: 18
  • Fine Furniture Carpenters: 11
  • Glaziers: 23
  • Inlayers: 21
  • Musicians: 70
  • Painters, Art: 11
  • Playwrights: 23
  • Sculptors, Art: 19
  • Wood Carvers: 68
  • Writers: 70

Produce Industries

  • Butter Churners: 72
  • Canners: 75
  • Cheesmakers: 93
  • Ice Merchants: 10
  • Millers: 48
  • Picklers: 38
  • Smokers: 29
  • Stockmakers: 25
  • Tobacconists: 36
  • Tallowmakers: 48

8477 of Jalpècniv Gíhm's population work within a Foundational Occupation.

13376 of Jalpècniv Gíhm's population do not work in a formal occupation, but do contribute to the local economy. 675 (3%) are noncontributers.

Points of Interest

Jalpècniv Gíhm is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.

POI

History

A vast influx of newcomers over the last 3 years has greatly spiked Jalpècniv Gíhm's population. They may have been drawn by economic opportunities, or fled some pursuing peril, or been forcibly moved there by a ruler who wanted to dilute the existing native cohesion. The natives may not have the resources or opportunities to integrate these newcomers, and it may be that the new population has no desire to stay longer than is necessary.

In time immemorial, reportedly some time during the late 2nd century a local hero by the name of spared the town from an attack. was immortalized in song for this deed.

History